With Chaosgroup V-Ray for Unreal you get the best of both worlds ie. real-time and ray tracing. To bring a V-Ray scene into Unreal is simple. Create the scene the same way you normally do using Chaosgroup V-Ray for Unreal for 3ds Max, Maya and SketchUp. Then, export a VRay scene from your host application and import it using V-Ray for Unreal.
To bring a V-Ray scene into Unreal is simple. Create the scene the same way you normally do using V-Ray for 3ds Max, Maya and SketchUp. Then, export a V-Ray scene from your host application and import it using V-Ray for Unreal.
When you render with V-Ray for Unreal, you get the exact same photorealistic quality that V-Ray is known for. V-Ray taps into the full combined power of your GPUs and CPUs for ultrafast ray tracing.
Once your V-Ray scene is imported, you’ll be ready to take full advantage of the VR capabilities in the Unreal Editor. V-Ray for Unreal makes it fast and easy to create high quality, immersive VR
Now you can build great looking real-time experiences and ray traced renders all from a single, shared workflow using V-Ray for Unreal.
When you import your scene, V-Ray for Unreal automatically converts your materials and lights into real-time equivalents for UE workflows. At the same time, your original materials from V-Ray for 3ds Max, Maya and SketchUp remain connected to their real-time versions and are called up when you’re ready to render.
V-Ray For Unreal
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